Sound Designer

Crafting worlds
through sound

Hello, and thanks for stopping by! I'm a sound designer with experience across video games, TV shows, movies, and commercials — because the right sound changes everything.

Projects

Game Audio · Cinematic

Helldivers 2 Cinematic

Sound redesign for a Helldivers 2 cinematic — through carefully built layers, I crafted the sounds of the guns, aliens, and the chaos of galactic warfare, weaving tension and atmosphere into every moment of the fight.

Game Audio · Sound Redesign

The Last of Us

A full sound redesign where every foley and SFX was recorded and crafted from scratch. Used vocal separation tools including RX11 and AI to cleanly strip the original VO from the game audio — rebuilding the entire sonic world from the ground up.

Game Audio · Sound Redesign

DTDA Trailer Sound Redesign

Full sound redesign for the DTDA trailer — a savage experience where every sonic element was rebuilt from scratch, with a focus on matching the brutality of the game with the sounds I created for it.

Game Audio · Horror

Little Nightmares 2

Sound redesign for Little Nightmares 2 — a psychological horror game where sound is the storytelling. Built dread and tension through layered ambience, foley, and carefully placed silence, pulling the listener deeper into fear with every unsettling creak and distant cry.

Game Audio · Combat

God of War: Ragnarök

Sound redesign for a God of War: Ragnarök gameplay and fight sequence — I recorded foley and ambiance and created all SFX specifically for this project. Using VO separation tools and AI, I stripped the original voice from the game audio, which allowed me to input my own EQ and rebuild the entire sonic layer from scratch.

Game Audio · Sound Redesign

Sea of Stars

Sound redesign for Sea of Stars, a pixel RPG — every SFX and music track created specifically for this project to match the game's world, atmosphere, and visual style.

Skills

🎚️

Pro Tools / Nuendo

Full mixing, editing, and production workflows

🔊

Foley & Field Recording

Capturing real-world texture and atmosphere

🎛️

Wwise / FMOD

Interactive audio for games and installations

🌀

Synthesis & Sound Design

Serum, Max/MSP, granular and modular design

🎞️

Dialogue Editing & Recording

Dialogue editing and recording across video games, TV shows, and commercials — from ADR and clean edits to Dolby Atmos mixing

Spatial Audio

Binaural, ambisonics, and immersive formats

💥

SFX Creation

Designing original sound effects from scratch — layering, processing, and shaping sounds to fit any world or moment

🔧

iZotope RX11

Fluent in iZotope RX11 for advanced audio repair, noise reduction, and restoration for clean, professional results

Let's make
something together

Whether it's a game, a film, a brand, or something that doesn't have a name yet — I'd love to hear about it.

About Me

Zohar Peled

Sound Designer & Audio Engineer based in Ramat Gan, Israel — passionate about crafting the sounds that make every moment hit harder.

Summary

Skilled in making sound design for TV shows, movies, video games, and advertisements. Experienced in mixing stereo and 5.1, with hands-on experience in voice acting direction for dubbing projects, self-taught foley recording, and sound redesign across 40+ scenes.

Education

Diploma in Sound Engineering

Yoav Gera Sound Engineering School · Graduated 2025

Completed a comprehensive 3-year program focused on studio recording, mixing, and sound design. Final Project: Full sound redesign for Indie and AAA video games — including effects, ambience, foley, and interactive audio implementation.

🏆
Excellence Scholarship 2023 Yoav Gera College of Sound Design

Experience

2022 – 2025

Sound Engineer

VideoFilm Dubbing Company

Recorded and mixed audio for over 30 television shows, ranging from local productions to high-profile Netflix titles. Collaborated with directors and editors to deliver consistent, high-quality adapted audio. Handled both voice recording and full episode mixing in a fast-paced dubbing environment.

Asterix and Obelix the Big Fight · Digimon Ghost Stories · Inazuma 11 · Hotel Transylvania

2021 – Today

Sound Designer

Freelance

Delivering mixing and sound design across a range of creative projects — from indie games, TV shows, and commercials to graduating film students and high-profile productions like the Master Chef reality show. Every project gets a unique sound identity built from the ground up.

2023 – 2024

Sound Engineer

News Channel 12

Responsible for handling news items and recording live interviews.